Dayereth Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with top hat. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Dayereth embodies much of what other species detest in the Elves. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's in love; and wants his loneliness to end
Flaws: Antagonistic, Hedonist. Bonds: Military, Has a crush. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 48 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 20 (+5) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Halfling
Attacks Melee +8 / 3d10+4, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp.
Eiravel Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Navigator mother left him crippled. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life.
Ideals: Philantrophist. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 27 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 3000 gp.
Naill Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown cloak and cross-gartered violet stockings. His hair is brown and very short. His eyes are likewise blue. His teeth are white and perfect.
Personality: Naill wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naill took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with his crush.
Ideals: Disciplined, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 34 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 6000 gp. Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (700 gp). Cloth of gold vestments (50 gp).
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