Beiro Galanodel, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black, silky, and of moderate length. He has several tiny jet earrings on each ear.
Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.
History: He is a Yochlol in disguise. From there he went from mercenary job to mercenary job. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Insane, Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 17 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven, Celestial
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Jeweled gold crown (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Medium magic item.
Laucian Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. His black hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.
History: Sold as a small child to a necromancer, Laucian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud
Ideals: Professionalism, Artistic. Bonds: Mentor, Rich, Enemies. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 47 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 11000 sp. Blue sapphire (1300 gp). Alexandrite (700 gp). Malachite (8 gp). Freshwater pearl (8 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Carnelian (20 gp). Rhodochrosite (8 gp).
Beiro Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He sports a flattop hair cut. His blue eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Elves.
History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Flaws: Antagonistic, Racist. Bonds: Attractive, Mentor, Adventurer. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 13 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 31000 sp. Amber (150 gp). Chalcedony (50 gp). Deep blue spinel (200 gp). Coral (150 gp). Alexandrite (200 gp). Rock crystal (50 gp). Bloodstone (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

