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NPC Generator

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Advanced [show]


Aust Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His golden hair is cut short. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's in love; and he is content

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, In love, Has a crush. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Aust Arnuanna, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 16
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)22 (+6) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills History +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial
Attacks Melee +5 / 3d10+1, Ranged +10 / 3d10+6, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair up. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Nutae hails from a village terrorized by orcs. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Nutae began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nutae was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Nutae Iranapha, Male Elf Wizard 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 47 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 3000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An abacus with copper, silver and gold markers (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars, and he perpetually has his bow ready. His red hair is heavily combed to the right. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Carrie took refuge in the old dungeon and found the beat up bow and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Disciplined, Logical. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Carrie Berevan, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 29 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Auran
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Carved bone or ivory statuette (10 gp).


Social Check DCs

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