Lamlis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, brown shirt, and white tie. He wears a top hat to cover his moderate length brown hair. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Spice Merchant mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 26 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 400 pp. Fire opal pendant on a fine gold chain (400 gp). Silver chalice with lapis lazuli gems (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Black velvet mask with numerous citrines (180 gp).
Ivellios Hanali, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a well pressed and immaculate suit (or dress). He wears his silver hair up in a very large beehive style do. His green eyes are passionate and lively.
Personality: He has always had a great fascination with Elven culture. He is obsessed with a lost civilization.
History: Born to a Mayor, his father struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion
Flaws: Racist. Bonds: Adventurer, Poor, Immigrant. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 46 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 4000 gp.
Korfel Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side, and he perpetually has his club ready. His silver hair, when down, is lengthy. He has a dull look in his hazel eyes.
Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Korfel took refuge in the old dungeon and found the beat up club and armor he uses now. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: To prove his worth to the world; and expand his business
Ideals: Fighting. Flaws: Selfish, Impulsive. Bonds: Religious, Nature, Job. Occupation: Mayor
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 13 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 3000 gp. Rock crystal (60 gp). Aquamarine (1300 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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