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NPC Generator

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Quarion Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. His right leg appears badly burned and disfigured. He wears a broad hat to cover his moderate length golden hair. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Quarion Selevarun, Male Elf Wizard 14
Medium (5'2") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 44 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 2000 gp.


Social Check DCs


Adran Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. With bright brown hair and a scraggly beard. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Adran hails from a village terrorized by gnolls. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls.

Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Enemies, Debt. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Adran Qualanthri, Male Elf Wizard 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 44 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Athletics +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Pink diamond (5000 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in a clean blue cloak covering his clean studded leather. His auburn hair is long and unkept. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Aramil is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Adventurer. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aramil Caerdonel, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 18 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)9 (-1) 13 (+1)10 (+0)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (4000 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (1500 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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