Naill Holimion, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black cloak and cross-gartered grey stockings. He sports a long silver beard, and similarly colored long hair. His eyes are a pleasant green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Naill does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the south his family was never financially stable. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Depressed. Bonds: Immigrant, Nature, Military, Poor. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 35 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Aramil Eathalena, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a green tunic with grey highlights, and long brown pants that bunch up around his shoes. His chestnut hair is cut short. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Aramil hails from a village terrorized by gnolls. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: A deep hatred of gnolls; and he feels kind of lost in life
Flaws: Emotional, Depressed. Bonds: Military, Enemies, Job. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 65 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 3000 gp. A roughly beaten golden orb (170 gp). 1 Minor magic item.
Naill Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses like a well dressed Mayor does. His red hair and beard is wavy and long. His half smiles and gray eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the south to a Mayor, Naill learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He became a Mayor soon after.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic, Optimist. Flaws: Selfish. Bonds: Job, Attractive. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 30 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: 4000 gp. Violet garnet (400 gp). Violet garnet (400 gp). Star rose quartz (50 gp). Red spinel (130 gp). Black pearl (400 gp). Carnelian (50 gp). 1 Medium magic item.
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