Quarion Aloro, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'7" and does not wear sleeves and tends to eschew shirts when he can avoid it. His right hand appears badly burned and disfigured. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: He has money and likes to spend it; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 14)
Armor Class 14
Hit Points 48 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 4000 gp. 1 Medium magic item.
Ivellios Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has no hair. He has a dull look in his gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.
History: He was born in the east. He worked as a nervous Navigator and found it very stressful. He struck the Navigator job and began his own company from there.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 19 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 8 (-1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin, Infernal, Celestial
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 pp. White pearl (110 gp). Lapis lazuli (15 gp). Red-brown spinel (110 gp). Eye agate (15 gp). Alexandrite (200 gp). Citrine (50 gp). Alexandrite (200 gp).
Hadarai Iranapha, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and sports blue clothing, slightly heavier than average wear. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.
History: Born in the north to a Barkeep, Hadarai learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He hasn't been sleeping well lately.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and to be a laborer again
Ideals: Professionalism. Flaws: Insomniac, Shy, PTSD. Bonds: Job. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 66 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 20 (+5) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +9 / 4d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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