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NPC Generator

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Advanced [show]


Aelar Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears just a white suit. His brown hair is kept up in a ponytail inside a Stetson hat. His amber eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Hedonist, Antagonistic, Disease. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Aelar Ethanasath, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 21 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)16 (+3) 11 (+0)13 (+1)
Skills Religion +7, Stealth +8
Senses Passive Perception 10
Languages Common, Elven, Gnome, Druidic, Halfling
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 400 pp.


Social Check DCs


Theriatis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright blonde hair and a scraggly beard. This brown eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Entrepeneur, Disciplined. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Theriatis Selevarun, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 21 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1000 gp. Sapphire pendant on gold chain (1800 gp). Carved bone or ivory statuette (90 gp). Old masterpiece painting (900 gp). Large well-done wool tapestry (200 gp). A silver and pearl hairclip (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Naill Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his black hair to look like a famous performer. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naill took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He is greedy; and money/treasure

Ideals: Persistence, Gifted. Bonds: Nature, Adventurer, Rich. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Naill Koehlanna, Male Elf Wizard 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 56 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Nature +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 1000 pp. Aquamarine (800 gp). Hematite (12 gp). Silver pearl (80 gp). Sardonyx (20 gp). Red-brown spinel (80 gp). Tourmaline (80 gp).


Social Check DCs

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