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NPC Generator

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Advanced [show]


Varis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy brown pantaloons and a violet scarf. His hair, while still mostly brown, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and to get a good night's sleep

Flaws: Ugly, Insomniac, Shy, Antagonistic. Bonds: Mentor. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Varis Tiltathana, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 35 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Medicine +5, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3000 gp.


Social Check DCs


Thervan Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with top hat. He has no hair. His eyes are green and beady.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Sage business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Thervan Floshem, Male Elf Wizard 12
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 54 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Aquan, Terran
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 4000 gp. Blue quartz (16 gp). Blue quartz (16 gp). Banded agate (16 gp). Tiger eye turquoise (16 gp). Violet garnet (600 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a white collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has done his best to style his silver hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. During his travels, Naill and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Naill discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Naill fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Naill Yaeldrin, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 29 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Deception +7, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3000 gp. Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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