Halimath Berevan, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears a red tunic with white highlights, and long blue pants that bunch up around his shoes. He has styled his chestnut hair well, parting it to the right. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and he would like to get married and retire
Flaws: Antagonistic, Addict. Bonds: Nature, Has a crush. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 53 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnome, Draconic, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 pp. Brass mug with jade inlays (300 gp). Gold music box (4000 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver ewer (60 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item.
Himo Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man wears tan painted combat armor at almost all times, and sports empty pouches on his belt. His chestnut hair is long and unkept. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 43 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (300 gp).
Aramil Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy black suit. His silver hair has been sun bleached extensively. He has blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To end his boredom; and revenge
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Enemies. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 19 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 2000 gp. Rose (20 gp). Peridot (20 gp). Obsidian (11 gp). Lapis lazuli (11 gp). Star ruby (1000 gp). Blue star sapphire (1000 gp). Hematite (11 gp). Black pearl (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!

