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NPC Generator

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Advanced [show]


Mindartis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a fine chain shirt which he covers with red colored cloaks and clothing. His skin is also unnaturally pale. His red hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Insane, Mundane. Bonds: Job, Immigrant. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Mindartis Arnuanna, Male Elf Wizard 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 66 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Insight +4, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 2000 gp. Carnelian (80 gp). Moonstone (80 gp). 1 Medium magic item.


Social Check DCs


Caeldrim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are brown and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: Born to a Navigator, his father struggled to pay the bills. After coming to the age of reason, Caeldrim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Caeldrim Iranapha, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 37 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Religion +5, Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Mercenary, who enjoyed hunting, Uthemar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Uthemar took refuge in the large cave and found the beat up nunchaku and armor he uses now. He became a Carter soon after.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Impeccable. Bonds: Rich, Nature, Job, Enemies. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Uthemar Netyoive, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 53 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +6, History +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. Old masterpiece painting (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A necklace of small pink pearls (3000 gp). A necklace of small pink pearls (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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