Fivin Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This northern man wears a blue cloak and cross-gartered pastel stockings. His clothes are grease stained in places. He wears his silver hair up. His eyes are violet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: Fivin was born in the north. At a young age he loved to build and create. Fivin was born on a far northern forest where he grew up under the tutelage of his father, an expert Blacksmith. He's since become an addict/alcoholic.
Motivation: To unite with his sister; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 200 pp. Blue diamond (3000 gp).
Uthemar Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Marshal.
Motivation: To be a Beggar again.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 23 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. Aquamarine (300 gp). Black opal (1100 gp). Carnelian (60 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.
Himo Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a green cloak and cross-gartered brown stockings and is in decent physical shape. His long red hair reaches down to his waist. He has a dull look in his gray eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He feeds upon the attention of others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Hunter for hire.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Ideals: Passionate. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 16 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Smoky quartz (80 gp). Jasper (80 gp). Black opal (900 gp).
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