Naeris Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants, and he perpetually has his flail ready. His hair is silver and very short. His face is scarred and worn.
Personality: He is mildly Elf supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Elven compassion.
Ideals: Fighting, Extrovert. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 41 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Celestial, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp.
Gennal Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Fighting, Athletic, Joker. Flaws: Insane. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 30 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 3d10+5, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 300 pp. Deep blue spinel (1500 gp). Rhodochrosite (10 gp). Red garnet (80 gp). Fiery yellow corundum (500 gp). Alexandrite (1500 gp). Red-brown spinel (80 gp). Amethyst (80 gp). Deep green spinel (80 gp). Obsidian (10 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. He has a black handlebar mustache and slicked back black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Erevan grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Flaws: Shy, Addict. Bonds: Attractive, Adventurer, Job. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 27 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Hematite (6 gp). Aquamarine (900 gp). Black pearl (900 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Chrysoprase (50 gp). Chrysoprase (50 gp). Golden yellow topaz (900 gp). Peridot (50 gp). Aquamarine (900 gp).
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