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NPC Generator

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Advanced [show]


Berrian Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. He keeps his red hair in a flapper bob. His green eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Berrian hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: A deep hatred of dire rats.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Berrian Koehlanna, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 31 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Insight +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.

History: Aramil was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by giants. Aramil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away.

Ideals: Athletic. Flaws: PTSD, Disease. Bonds: Rich, Enemies, Attractive. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aramil Qualanthri, Male Elf Wizard 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 11 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)14 (+2) 15 (+2)18 (+4)
Skills Deception +8, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 3000 gp. Peridot (40 gp). Golden yellow topaz (1400 gp). Jade (130 gp). Azurite (10 gp). Hematite (10 gp). Zircon (40 gp). Blue sapphire (800 gp). Black star sapphire (800 gp). Black pearl (1400 gp). Obsidian (10 gp). Violet garnet (1400 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.


Social Check DCs


Uthemar Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His golden hair is smooth and relatively long. He has brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Uthemar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south his family was never financially stable. When Uthemar reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Poor. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Uthemar Selevarun, Male Elf Wizard 12
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 3000 gp. Hematite (9 gp). White opal (800 gp). Golden pearl (40 gp). Obsidian (9 gp). Blue quartz (9 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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