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NPC Generator

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Advanced [show]


Caeldrim Aloro, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and is typically in his Mercenary uniform. His left hand appears badly burned and disfigured. His hair is chestnut and curly. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: He got into the Mercenary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Caeldrim Aloro, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 9 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)17 (+3) 12 (+1)16 (+3)
Skills Arcana +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic, Ignan
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His long white hair reaches down to his waist. His gray eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Enialis took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he is content

Flaws: Terse, Hedonist, Mundane. Bonds: Immigrant, Nature. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Enialis Caphaxath, Male Elf Wizard 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 40 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +7, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 4000 gp. Sapphire pendant on gold chain (1700 gp). Cloth of gold vestments (160 gp). Silver chalice with lapis lazuli gems (160 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His whole body is exceptionally muscular. He sports a long red beard, and similarly colored long hair. His amber eyes peer out from beneath his feathered white hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Flaws: Terse, Disease, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Aramil Qualanthri, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 25 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 100 pp. Silver comb with moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A necklace of small pink pearls (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs

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