Enialis Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is still thick. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Enialis was born on a far southern plains where he grew up under the tutelage of his mother, an expert Assassin. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 43 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 4000 gp. Freshwater pearl (11 gp). Red-brown spinel (130 gp).
Koeth Meliamne, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. He has styled his auburn hair well, parting it to the right. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.
History: Koeth was raised in a hard working conservative environment. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a Cook soon after.
Motivation: Further expansion of business; and he is terrified, and will act out of fear
Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 22 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 100 pp. Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Horineth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His golden hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.
History: Born to a pair of adventurers, Uthemar grew up listening to his father's many stories. Uthemar was born on a far southern island where he grew up under the tutelage of his father, an expert Blacksmith. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break
Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Adventurer, Immigrant. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 15 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

