Korfel Holimion, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in grey turtlenecks beneath a blue coat with green slacks. His head has been shaved. His eyes are violet and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Flaws: Ugly, Antagonistic, Hedonist, PTSD. Bonds: Immigrant. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 41 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 4000 gp.
Ivellios Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his white hair down. His eyes are likewise gray.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of northern immigrants he idolized his father. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He left for the north, certain he would find work there.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Optimist. Bonds: Enemies, In love, Immigrant. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 80 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Chrysoprase (60 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item.
Arannis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He carries a battered scimitar and tarnished greatsword as well. He has dyed his greying red hair a little too much giving a sharp red color. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Arannis was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and to be a glassblower again
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 48 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Star rose quartz (80 gp). White pearl (50 gp). Hematite (6 gp). Emerald (500 gp). Tiger eye turquoise (6 gp). Red garnet (50 gp). Violet garnet (1600 gp). Black pearl (1600 gp). 1 Medium magic item.
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