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Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His silver hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Immigrant, Mentor. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Aramil Iranapha, Male Elf Wizard 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 46 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Athletics +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 2000 gp. Rock crystal (50 gp). Malachite (16 gp). Violet garnet (900 gp). Blue quartz (16 gp). Azurite (16 gp). Golden yellow topaz (900 gp). Rock crystal (50 gp). 1 Medium magic item.


Social Check DCs


Soveliss Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: To be a Fletcher again; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Soveliss Amakiir, Male Elf Wizard 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 20 (+5)13 (+1)
Skills Animal Handling +9, Deception +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A delicate silver chain set with a tourmaline (30 gp). A necklace of small pink pearls (5000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).


Social Check DCs


Uthemar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His brown hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Uthemar Iranapha, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)18 (+4) 14 (+2)18 (+4)
Skills Animal Handling +6, History +8
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal, Abyssal, Halfling
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 3000 gp. Old masterpiece painting (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Sapphire pendant on gold chain (2800 gp). Gold dragon comb with red garnet eye (1200 gp). Sapphire pendant on gold chain (2800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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