Efferil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length brown hair. His eyes are amber.
Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Efferil took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting, Athletic, Gifted. Flaws: Impulsive. Bonds: Rich. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 31 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Orc, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Large well-done wool tapestry (500 gp). 1 Minor magic item.
Thamior Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean green cloak covering his clean studded leather. He has a long red beard with little hanging trinkets. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.
History: He was raised in a white middle class family as the only child. His druidic abilities were realized during a raid on his village. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants his loneliness to end; and he is content
Ideals: Joker, Persistence, Gifted. Flaws: Mundane. Bonds: Has a crush. Occupation: Junk Dealer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 42 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 300 pp. Aquamarine (600 gp). Golden yellow topaz (600 gp). Rock crystal (70 gp).
Suhnae Horineth, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear black clothing when he does not wear armor. His tied-back hair is brown. His eyes are likewise gray. His teeth are white and perfect.
Personality: Calm and collected, he is a well trained Carpenter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Carpenter business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Joker. Bonds: Attractive, Job, Nature, Rich, Adventurer. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 58 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item.
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