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NPC Generator

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Advanced [show]


Korfel Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has always had a great fascination with Elven culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Korfel grew up listening to his father's many stories. Korfel was born on a far western mountains where he grew up under the tutelage of his father, an expert Adventurer. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Racist, Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Korfel Dalanthan, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 9 (-1)18 (+4)
Skills Intimidation +8, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 gp. Freshwater pearl (6 gp). Moonstone (30 gp). Violet garnet (500 gp). Jade (40 gp).


Social Check DCs


Aramil Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears tan leather gloves, a tan jacket, and tight pants. He is tall, broad shouldered and powerfully built. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are gray and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aramil took refuge in the old dungeon and found the beat up club and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother; and he is terrified, and will act out of fear

Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Nature, Family. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Aramil Goltorah, Male Elf Wizard 14
Medium (5'2") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 43 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 5000 gp. Freshwater pearl (12 gp). Onyx (40 gp). Sardonyx (40 gp). Rich purple corundum (1600 gp). Rhodochrosite (12 gp). Zircon (40 gp). Citrine (40 gp). Pink pearl (80 gp). 1 Medium magic item.


Social Check DCs


Immeral Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. With bright auburn hair and a scraggly beard. His eyes are a pleasant green.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Immeral is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He has achieved small success as a Merchant.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Justice. Bonds: Attractive, Poor, Job, Military. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Immeral Ilphelkiir, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (700 gp). Old masterpiece painting (2100 gp). Solid gold idol (900 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs

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