Vanuath Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His golden hair is braided into rings. He has a dull look in his hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.
History: Vanuath lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and expand his business
Ideals: Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 23 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Auran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp.
Mindartis Lathalas, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and is wearing a long, black, dusty cloak. He has moderate length white hair. His eyes are brown and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. His arcane abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Gifted, Fighting, Impeccable. Bonds: Military. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 32 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item.
Theriatis Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black costume with the symbols of his god on his torso. With bright blonde hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: Theriatis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Impeccable. Bonds: Adventurer, Religious, Mentor. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 36 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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