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Advanced [show]


Naeris Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his trident. He has moderate length silver hair. His eyes are a pleasant hazel.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Naeris was born the youngest of three triplets. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Gifted. Flaws: Disease. Bonds: Job, Family. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Naeris Mellerelel, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 29 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Medicine +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Chalcedony (70 gp). Coral (70 gp). Tiger eye turquoise (4 gp). Tourmaline (70 gp). Tiger eye turquoise (4 gp). Deep green spinel (70 gp). Sardonyx (70 gp). Lapis lazuli (4 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Netyoive, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His hair is cut close to his head. His blue eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Rael hails from a village terrorized by illithids. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Gifted. Flaws: Disease, Addict. Bonds: Enemies. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Rael Netyoive, Male Elf Wizard 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 33 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 19 (+4)16 (+3)
Skills Persuasion +7, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Sapphire pendant on gold chain (800 gp). Brass mug with jade inlays (600 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak. He is muscular with a powerful set of arms. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Arannis took refuge in the large cave and found the beat up greatsword and armor he uses now. He now spends his time doing works of charity.

Motivation: He is content.

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Nature, Rich. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Arannis Horineth, Male Elf Wizard 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 7 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 7 (-2)9 (-1) 20 (+5)14 (+2)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 500 pp. Rhodochrosite (14 gp). 1 Medium magic item.


Social Check DCs

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