Azaki Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His black hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He takes great joy in being the best Herbalist in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Azaki has worked very hard to control his curse. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult.
Flaws: Disease. Bonds: Attractive, Enemies, Job, Rich. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 36 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 100 pp.
Dayereth Rothenel, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and beady.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A freak accident while working with his Painter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Selfish, Insane, Disease. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 56 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 20 (+5) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Fire opal pendant on a fine gold chain (2200 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.
Aramil Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright grey suits and hats. His hair is black and curly. He has several tiny amber earrings on each ear.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his mother. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Athletic, Logical, Fighting, Gifted. Bonds: Rich, Attractive. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 37 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 20 (+5) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. Pink pearl (100 gp). Red garnet (100 gp). Golden pearl (100 gp). Eye agate (15 gp). Banded agate (15 gp). Red garnet (100 gp).
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