Naal Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the south his family was never financially stable. In his 10th year, his parents were killed by a goblins raid, leaving Naal alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and his religion dominates his actions
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Enemies, Religious. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 20 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 8 (-1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 3000 gp.
Azaki Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries a battered warhammer and tarnished shortbow as well. He sports a flattop hair cut. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He hasn't been sleeping well lately.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Servant
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 52 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Amethyst (150 gp). Chalcedony (80 gp).
Uthemar Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear grey tank tops with green pants, and a wedding ring on his left hand. He has golden hair. He has green eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Crown-heir in town.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and further expansion of business
Ideals: Logical. Flaws: Greedy. Bonds: In love, Job, Nature. Occupation: Crown-heir
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 34 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 300 pp.
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