Heian Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a green armored body suit, with a simple grey line shooting up and back down. He has moderate length red hair. He has several tiny aquamarine earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Elves.
History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and elven compassion
Flaws: Addict, Racist. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 29 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Freshwater pearl (8 gp). Blue diamond (4000 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Holimion, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has done his best to style his red hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 33 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp.
Fivin Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes are violet and catlike.
Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with writing.
History: Born to a Barkeep, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Fivin was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army
Ideals: Artistic. Bonds: Job, Poor, Military, Family. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 61 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 16 (+3) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Abyssal, Infernal
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. Obsidian (4 gp). Hematite (4 gp).
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