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NPC Generator

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Advanced [show]


Halimath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man wears light armors faded through time and improper care. He wears a colorful flower in his red hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Halimath's first love is himself. His second love is also himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Halimath lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Family. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Halimath Ariessus, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Investigation +7, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin, Aquan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 1000 gp. Violet garnet (1000 gp). Star rose quartz (70 gp). Tourmaline (70 gp). Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right leg appears badly burned and disfigured. His golden hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Uthemar took refuge in the large cave and found the beat up whip and armor he uses now. During his travels, Uthemar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Uthemar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Uthemar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Flaws: Insane, Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Uthemar Galanodel, Male Elf Wizard 12
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 58 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 16 (+3)17 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Sard (50 gp). 1 Minor magic item.


Social Check DCs


Aust Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His blonde hair is cut short. His eyes are brown.

Personality: Aust is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He is a Succubi in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Extrovert. Bonds: Adventurer, Mentor, Job, Enemies. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Aust Ilphelkiir, Male Elf Wizard 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 54 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills History +4, Survival +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1000 gp. Freshwater pearl (8 gp). Lapis lazuli (8 gp). Bloodstone (20 gp). Deep blue spinel (1200 gp). Red-brown spinel (50 gp). Blue quartz (8 gp). Hematite (8 gp). Red spinel (50 gp). Peridot (20 gp). Rose (20 gp). Fiery yellow corundum (400 gp). Onyx (20 gp). 1 Medium magic item.


Social Check DCs

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