Immeral Floshem, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. He has a long chestnut beard with little hanging trinkets. His eyes are hazel and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the west to a Junk Dealer, Immeral learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Depressed. Bonds: Slave, Job. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 49 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 3000 gp. Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A roughly beaten golden orb (70 gp). Fire opal pendant on a fine gold chain (900 gp).
Adran Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He wears his black hair down. His eyes, though not visible through his cowl, are blue.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.
History: The child of a Merchant, who enjoyed hunting, Adran was taken on many hunting expeditions. He worked as a nervous Crown-heir and found it very stressful. He's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Professionalism, Impeccable. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 49 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Silver pearl (80 gp). Aquamarine (600 gp). Amber (80 gp).
Gennal Hanali, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a faded coat and loose pants complete with top hat. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Shy, PTSD. Bonds: Attractive, Family. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 16 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 3000 gp. Smoky quartz (80 gp). Amethyst (110 gp). Deep blue spinel (1000 gp). Rock crystal (80 gp).
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