Aramil Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, green cloak. His hair is always cut to a buzz. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has achieved small success as a Sailor.
Motivation: He wants to get laid; and he has passion for adventuring and risk
Bonds: Job, Adventurer, Mentor, Has a crush. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 34 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 100 pp. Iolite (50 gp). Aquamarine (400 gp). Pink pearl (70 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). Malachite (7 gp). Chrysoprase (50 gp).
Peren Holimion, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by sweets. He has no hair. His fierce gray eyes like to dwell on things.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Disciplined, Gifted. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 23 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 100 pp. Obsidian (12 gp). Banded agate (12 gp). Black pearl (900 gp). Amber (50 gp). Malachite (12 gp). Coral (50 gp). Brown-green garnet (50 gp). 1 Minor magic item.
Korfel Lathalas, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with feathered hat. He sports a long silver beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the south, but his parents moved at a very young age to the west. A freak accident while working with his Shepherd father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Soapmaker
Voice: Stutters
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 30 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. White opal (1200 gp). Red spinel (100 gp). Azurite (4 gp). Blue quartz (4 gp). Rock crystal (70 gp). Fiery yellow corundum (1200 gp). Hematite (4 gp). Bloodstone (70 gp). Coral (100 gp). 1 Medium magic item.
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