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NPC Generator

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Lvl.
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Advanced [show]


Carrie Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His auburn hair is greasy and uncared for. His face is scarred and worn.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has worked as a Shipwright like his father before him.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Carrie Sylvaranth, Male Elf Wizard 13
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 66 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Deception +4, Investigation +7
Senses Passive Perception 10
Languages Common, Elven, Halfling, Dwarven, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444321

Possessions: 1000 gp. Pink pearl (60 gp). Rock crystal (50 gp). Coral (60 gp). Moss agate (9 gp). Moss agate (9 gp). Blue quartz (9 gp). Star rose quartz (50 gp). Carnelian (50 gp). Moonstone (50 gp). Clear bright green emerald (2000 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Aramil Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His hair is short and chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: He was raised in a desert tribe. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Nature, Guardian, Job. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Aramil Mystralath, Male Elf Wizard 12
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 43 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (1000 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown hair is heavily combed to the right. His thin eyebrows rest above his beady hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Suhnae took refuge in the ruined castle and found the beat up hammer and armor he uses now. He became a Ploughman soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a detective again

Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Suhnae Iranapha, Male Elf Wizard 13
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 59 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 4000 gp. Black pearl (300 gp). Malachite (10 gp). Deep green spinel (100 gp). Red-brown spinel (100 gp). Malachite (10 gp). Rock crystal (30 gp). Obsidian (10 gp). Violet garnet (300 gp). Brown-green garnet (100 gp). Brown-green garnet (100 gp). Red spinel (100 gp). 1 Medium magic item.


Social Check DCs

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