Uthemar Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears dark leathers with embroidery. His tied-back hair is white. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.
History: Uthemar was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.
Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern
Flaws: Mundane, Impulsive. Bonds: Has a crush, Job, Family. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 35 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Dwarven, Auran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Fiery yellow corundum (1500 gp). White opal (1500 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Onyx (70 gp). Jasper (70 gp). 1 Medium magic item.
Korfel Iranapha, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. He has wavy white hair. His eyes are amber.
Personality: Overbrimming with self-confidence, Korfel isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He also hits on women, regardless of circumstances.
History: He was raised in a island tribe. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.
Motivation: He is content; and wants his loneliness to end
Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Has a crush, Nature, Job. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 41 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 3000 gp. Alexandrite (1500 gp). Banded agate (6 gp). Tourmaline (140 gp). Deep blue spinel (1500 gp). Lapis lazuli (6 gp).
Erdan Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with Stetson hat. His auburn hair has been sun bleached extensively. His eyes are a pleasant hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.
History: He got into the Brewer business at a young age. His mother was a soldier and died while he was still young. Erdan was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Flaws: Sensitive. Bonds: Adventurer, Job, Military. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 37 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: Jet (110 gp). Jasper (50 gp). Rose (50 gp). Red-brown spinel (110 gp). Deep blue spinel (800 gp). Rhodochrosite (13 gp). Tiger eye turquoise (13 gp). Fire opal (1200 gp).
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