Naill Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears his red hair up in a very large beehive style do. He has hazel eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Gardener business at a young age. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Optimist, Philantrophist. Bonds: Job, Adventurer. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 31 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 400 pp. Moss agate (12 gp). Hematite (12 gp). Rhodochrosite (12 gp). Eye agate (12 gp).
Mindartis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and violet workpants. His shirt is pastel, and he wears a heavy violet leather apron most of the time. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a forest tribe. He moved from fad to fad and when he turned 15 he discovered poetry. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable
Ideals: Philantrophist, Artistic. Bonds: Immigrant, Attractive, Nature. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 33 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Lapis lazuli (15 gp). Jade (50 gp). Alexandrite (1200 gp). Bloodstone (70 gp). Coral (50 gp). Golden yellow topaz (1200 gp). Onyx (70 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). 1 Minor magic item.
Aramil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is styled in orderly dreadlocks. He has several tiny emerald earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: He was raised in a island tribe. Aramil was born on a far western island where he grew up under the tutelage of his mother, an expert Fortune-teller. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 71 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 4000 gp. Carnelian (30 gp). Blue quartz (10 gp). Tourmaline (90 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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