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NPC Generator

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Advanced [show]


Suhnae Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. Suhnae enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Suhnae Koehlanna, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 67 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 400 pp. Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (30 gp).


Social Check DCs


Quarion Teinithra, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. His moppish brown hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.

History: Born in the north to a Banker, Quarion learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Banker soon after.

Motivation: To end his boredom; and sabotage a competitor

Flaws: Impulsive, Lazy, Mundane. Bonds: Job, Religious. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Quarion Teinithra, Male Elf Wizard 13
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 26 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Infernal
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 gp. A necklace of small pink pearls (6000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Old masterpiece painting (1800 gp).


Social Check DCs


Dayereth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a white top hat and white clothes. His long white hair reaches down to his waist. His gray eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: Dayereth was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Dayereth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Dayereth Ilphelkiir, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 16
Hit Points 19 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)23 (+6) 8 (-1)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +10, Sleight of Hand +10
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +5 / 3d10+1, Ranged +10 / 3d10+6, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp).


Social Check DCs

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