Aramil Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black armored body suit, with a simple brown line shooting up and back down. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: Gifted from a young age, Aramil studied abroad. Brilliant and gifted he never wanted to apply himself. He has never given up on his writing dream.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 65 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp. A roughly beaten golden orb (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). A roughly beaten golden orb (180 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Immeral Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His golden hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.
History: The child of a Shoemaker, who enjoyed hunting, Immeral was taken on many hunting expeditions. Immeral was born on a far eastern forest where he grew up under the tutelage of his father, an expert Assassin. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 24 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item.
Aerdeth Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He sports a long brown beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Flaws: Antagonistic, Shy. Bonds: Rich, Military, Family. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 15)
Armor Class 15
Hit Points 56 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 21 (+5) | 13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Druidic
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 7000 gp. Citrine (70 gp). Black pearl (900 gp). Iolite (70 gp). Silver pearl (50 gp). Violet garnet (900 gp). Azurite (12 gp). Red garnet (50 gp). Carnelian (70 gp). Malachite (12 gp). Freshwater pearl (12 gp). 1 Medium magic item.
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