Aramil Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His chestnut hair is heavily combed to the left. He has a dull look in his brown eyes.
Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Aramil studied abroad. A freak accident while working with his Crown-heir father left him crippled. He's since become an addict/alcoholic.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Addict, Insomniac, Disease. Bonds: Attractive. Occupation: Soapmaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 49 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Halfling, Terran
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Blue quartz (16 gp). Rhodochrosite (16 gp). Blue sapphire (900 gp). Golden yellow topaz (1300 gp). Blue quartz (16 gp).
Vanuath Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his amber eyes.
Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the south, but his parents moved at a very young age to the north. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He became a Healer soon after.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Gifted. Flaws: Insane. Bonds: Job, Immigrant, Enemies. Occupation: Healer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 51 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 20 (+5) | 13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Halfling, Undercommon
Attacks Melee +8 / 4d4+4, Ranged +9 / 4d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: Rose (80 gp). Tourmaline (130 gp). Violet garnet (1300 gp). Lapis lazuli (13 gp). Fiery yellow corundum (1300 gp). Red garnet (130 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, white cloak. He has a small bristly mustache and wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Korfel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Korfel's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 15 years.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Job. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 14)
Armor Class 14
Hit Points 53 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling, Giant
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. Fire opal (1400 gp). Amber (160 gp). Rich purple corundum (1400 gp). Alexandrite (1000 gp).
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