Dayereth Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and curly. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.
History: Dayereth hails from a village terrorized by goblins. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 44 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. Hematite (8 gp). Black pearl (1600 gp). Eye agate (8 gp). Jet (120 gp).
Uthemar Floshem, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His white hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Uthemar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Disease. Bonds: Attractive, Religious, Military. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 46 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Coral (100 gp).
Aelar Aloro, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a faded coat and loose pants complete with feathered hat. His left hand appears badly burned and disfigured. His hair is blonde and curly. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was granted martial powers by his dying sister.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Guardian, Poor, Adventurer. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 52 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic, Halfling
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Violet garnet (600 gp). Smoky quartz (20 gp). Emerald (1000 gp). Tiger eye turquoise (10 gp). Golden yellow topaz (600 gp).
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