Dayereth Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a simple white robe with black stripes complete with hood. He keeps his blonde hair in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Dayereth was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Further expansion of business; and regain custody of his son
Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 51 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Laucian Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His blonde hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and money/treasure
Flaws: Forgetful, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 28 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 1000 gp. Tourmaline (100 gp). Black pearl (700 gp). Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlis Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears black trousers with blue and violet striped suspenders. He wears various colorful collared shirts. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small plains village. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Expand his business; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Nature, Job. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 63 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Terran, Halfling
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Gold and topaz bottle stopper cork (1100 gp). An abacus with copper, silver and gold markers (50 gp).
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