Aust Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His black hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Aust was born on a far western desert where he grew up under the tutelage of his father, an expert Painter. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Joker. Flaws: Secretive. Bonds: Poor, Immigrant, Religious. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 49 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 |
Possessions: Eye agate (16 gp). Red spinel (70 gp). Malachite (16 gp). Jasper (40 gp). Jasper (40 gp). Malachite (16 gp). Fiery yellow corundum (1600 gp). Rhodochrosite (16 gp). Emerald (1600 gp). 1 Medium magic item.
Aramil Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is lengthy. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical. Flaws: Mundane, PTSD. Bonds: Immigrant. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 58 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His chestnut hair is greasy and uncared for. His eyes are likewise hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.
History: Uthemar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Uthemar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 49 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Fire opal (1100 gp). Jet (60 gp). Blue star sapphire (1100 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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