Naal Aloro, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tight fitting yellow shirt and pants. He has a long white beard with little hanging trinkets. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Naal took refuge in the old dungeon and found the beat up warhammer and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 53 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. Violet garnet (500 gp). Black opal (1400 gp). Smoky quartz (70 gp). Star rose quartz (70 gp). Golden pearl (90 gp). Obsidian (15 gp). Tourmaline (90 gp). Emerald (1400 gp). Iolite (70 gp). Sard (70 gp).
Laucian Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of spears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.
Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.
History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: He wants revenge against dire rats; and expand his business
Ideals: Fighting. Bonds: Military, Mentor, Job, Enemies. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 65 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 500 pp. Iolite (20 gp). Zircon (20 gp). Banded agate (10 gp). Obsidian (10 gp). Fiery yellow corundum (600 gp). Black pearl (1200 gp). Smoky quartz (20 gp). 1 Medium magic item.
Efferil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and is dressed in earthy colors with a tan and grey handkerchief worn on his left side. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Efferil grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and obtaining odd cultural elven artifacts is his passion
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Job. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 32 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 2000 gp. Chrysoprase (50 gp). Black pearl (400 gp). Obsidian (7 gp). Coral (140 gp). Tiger eye turquoise (7 gp). Amethyst (140 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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