Adran Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, yellow, dusty cloak. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are violet.
Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. In his 15th year, his parents were killed by a orcs raid, leaving Adran alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Mentor, Enemies. Occupation: Assassin
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Carnelian (30 gp). Freshwater pearl (13 gp). Tourmaline (50 gp). Red-brown spinel (50 gp).
Carrie Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and sports blue clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.
History: Carrie was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Athletic, Disciplined, Artistic. Bonds: Attractive, Rich. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 17 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll, Gnome, Draconic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: Silver comb with moonstones (100 gp).
Aramil Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is typically in his Barkeep uniform. He has moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.
History: Born in the west to a Barkeep, Aramil learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of philosophers.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Opinionated. Flaws: Insomniac, Secretive. Bonds: Job, Adventurer. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 48 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Rock crystal (50 gp). Blue star sapphire (700 gp). Moonstone (50 gp). Black opal (700 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

