Dreali Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His auburn hair is braided into rings. His amber eyes peer out from beneath his broad brown hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he's repulsed by the pc
Flaws: Antagonistic, Selfish, Ugly. Bonds: Rich, Enemies. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 9 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Aerdeth Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He keeps his long blonde hair kept up in a rat tail. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He inherited the family business which he has now maintained for 13 years.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 32 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 400 pp. Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.
Enialis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He wears white painted combat armor at almost all times. His auburn hair is lengthy and is close to two feet long. His amber eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.
History: Enialis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Servant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Slave. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 32 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Fire opal (800 gp). Obsidian (16 gp). Red spinel (50 gp). Azurite (16 gp). Chrysoberyl (50 gp). Alexandrite (700 gp). Sard (70 gp). Citrine (70 gp).
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