Erdan Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his blonde hair. His blue unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south his family was never financially stable. Cursed with a spirit at a very young age, Erdan has worked very hard to control his curse. After months of barely getting by, Erdan managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is terrified, and will act out of fear.
Ideals: Disciplined. Flaws: Disease, Fearful. Bonds: Attractive, Poor. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 400 pp. Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (100 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).
Arannis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His white hair, when down, is lengthy. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful wizard made him what he is. His druidic abilities were realized during a raid on his village. He then took over the family business and is one of the better Navigator for hire.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Professionalism, Gifted. Bonds: Rich, Job, Mentor. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 24 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Blue sapphire (400 gp). Red garnet (110 gp). Malachite (15 gp). Alexandrite (800 gp).
Beiro Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He wears a top hat to hide his balding. His brown eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better village for his children.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Adventurer, Poor, Slave. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 37 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 300 pp. Tiger eye turquoise (15 gp). Chalcedony (70 gp).
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