Immeral Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Immeral was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Addict, Shy. Bonds: Slave, Military, Religious. Occupation: Shepherd
Voice: Timid voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 47 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This western man typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His clothes are grease stained in places. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Stylist, his mother struggled to pay the bills. Adran was born on a far western forest where he grew up under the tutelage of his mother, an expert Hunter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Religious. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 26 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 1000 gp.
Carrie Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break
Ideals: Persistence. Flaws: Fearful, Antagonistic, Addict. Bonds: Adventurer. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 34 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Silver pearl (160 gp). Moonstone (80 gp). Blue quartz (16 gp). Moss agate (16 gp). Hematite (16 gp). Aquamarine (300 gp).
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