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NPC Generator

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Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered dagger and tarnished greatsword as well. He keeps his auburn hair in a flapper bob. His eyes are a pleasant green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Aramil and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Impeccable. Flaws: Disease, Antagonistic. Bonds: Rich, Adventurer. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Aramil Arnuanna, Male Elf Wizard 12
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 57 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Investigation +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3000 gp. Alexandrite (1400 gp). Blue quartz (10 gp). Zircon (30 gp). Chrysoprase (30 gp). Black star sapphire (1000 gp). Golden yellow topaz (1400 gp). Moss agate (10 gp).


Social Check DCs


Soveliss Floshem, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. His black hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Energy wise he seems alert and responsive.

History: Soveliss hails from a village terrorized by giants. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate, Professionalism. Flaws: Insane. Bonds: Enemies. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Soveliss Floshem, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Deception +8, Intimidation +8
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 300 pp. Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man wears a simple green robe with black stripes complete with hood. He is muscular with a powerful set of arms. He has a long golden beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Rael was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: He loathes his own lifestyle; and to unite with his brother

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Mentor, Family. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Rael Arnuanna, Male Elf Wizard 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 24 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)13 (+1) 17 (+3)15 (+2)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. Golden circlet with four aquamarines (1000 gp). Silver chalice with lapis lazuli gems (170 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Medium magic item.


Social Check DCs

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