Quarion Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears a violet tunic with grey highlights, and long black pants that bunch up around his shoes. He carries a battered greataxe and tarnished bow as well. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Quarion isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was a Gardener, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Ugly, Disease, PTSD. Bonds: Slave. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 23 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (50 gp). A necklace of small pink pearls (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (50 gp). 1 Minor magic item. 1 Minor magic item.
Efferil Floshem, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Efferil was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Through the years after Efferil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Efferil's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 29 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 10 (+0) | 13 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Bloodstone (40 gp). Emerald (1500 gp). Tourmaline (100 gp). Red garnet (100 gp). Amber (100 gp). Citrine (40 gp).
Adran Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He wears his auburn hair up in a very large beehive style do. His eyes are a pleasant gray.
Personality: Eccentric and domineering, Adran will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Brewer and found it very stressful. He now owns his own business.
Motivation: He wants to meet his childhood hero; and regain custody of his son
Ideals: Extrovert. Flaws: Disease. Bonds: Family, Job, Adventurer. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 37 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 400 pp.
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