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NPC Generator

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Lvl.
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Advanced [show]


Quarion Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue armored body suit, with a simple grey line shooting up and back down and is in decent physical shape. His hair is long and white with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Quarion would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Quarion was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and sabotage a competitor

Flaws: Insane. Bonds: Job, Military, Family. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Quarion Tiltathana, Male Elf Wizard 12
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 22 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills Deception +5, History +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 300 pp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (200 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Aramil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He carries a battered glaive and tarnished warhammer as well. He keeps his silver hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the south. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Brewer and was forced into it by his family.

Ideals: Fighting, Pacifist. Flaws: Insane. Bonds: Family, Religious, Mentor. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Aramil Ilphelkiir, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 17 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: Golden circlet with four aquamarines (2000 gp). Jeweled anklet (2000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears silk and lounges about seductively. He keeps his red hair in a pixie cut. He has a tattooed face.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: Aramil was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Professionalism. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Aramil Holimion, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 35 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)17 (+3) 12 (+1)17 (+3)
Skills Arcana +7, Athletics +7
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 3000 gp. Fiery yellow corundum (600 gp). Jade (140 gp). Aquamarine (300 gp). Violet garnet (300 gp). Hematite (14 gp). Star rose quartz (80 gp). Alexandrite (300 gp).


Social Check DCs

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