Naill Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. His long black hair is drawn into a two foot long braid. This violet eyed northerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Naill took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He got away from his former life and has fallen to alcoholism.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting, Passionate, Logical. Flaws: Addict, Fearful. Bonds: Nature. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 22 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: 1000 gp. A roughly beaten golden orb (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Old masterpiece painting (1400 gp). Fire opal pendant on a fine gold chain (1400 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A necklace of small pink pearls (4000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item.
Nim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a white collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and carries monstrous two handed axes. He has a long auburn beard with little hanging trinkets. His eyes are green and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his father. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Fearful. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 29 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 2000 gp. Jet (40 gp). Chalcedony (50 gp). Rock crystal (50 gp). Golden pearl (40 gp). Sardonyx (50 gp). White pearl (40 gp). Onyx (50 gp).
Thamior Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A 4'11" western man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. He has styled his blonde hair well, parting it to the left. His blue unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Thamior was raised in a hard working conservative environment. Through the years after Thamior was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thamior's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC.
Flaws: Disease, Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Beggar
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 39 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 19
Languages Common, Elven, Orc, Druidic, Draconic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 pp. Alexandrite (600 gp). Hematite (10 gp). Carnelian (80 gp). Malachite (10 gp). Red-brown spinel (140 gp). Chrysoprase (80 gp). Hematite (10 gp). Violet garnet (600 gp). Malachite (10 gp). Emerald (400 gp). Jet (140 gp). Amethyst (140 gp). Amethyst (140 gp). Malachite (10 gp). Moonstone (80 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


