Nim Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. With a patchy golden beard and wild golden hair. His eyes are likewise violet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with writing.
History: Nim was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Brewer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 15
Hit Points 73 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +10 / 4d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: Eye agate (8 gp). Rose (80 gp). Deep blue spinel (1100 gp). Pink pearl (40 gp). Bloodstone (80 gp). Tourmaline (40 gp). Obsidian (8 gp). Aquamarine (1100 gp). Moss agate (8 gp).
Arannis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. This amber eyed westerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.
History: He was born in the west, but his parents moved at a very young age to the east. Like his father and his brother before him, after school he went straight into learning to become a Mason. He has worked as a Mason like his father before him.
Motivation: To be a Jeweler again; and further expansion of business
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown costume with the symbols of death on his torso. He has white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: The child of a Carter, who enjoyed hunting, Uthemar was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Uthemar and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Military, Nature. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 61 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. Carnelian (50 gp). Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

