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Caeldrim Floshem, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears a black vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His blonde hair is singed and shortened. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Caeldrim was born on a far northern desert where he grew up under the tutelage of his father, an expert Miller. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Caeldrim Floshem, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 19 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +7, Animal Handling +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2000 gp. Tourmaline (140 gp). Amethyst (140 gp). Moss agate (7 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Immeral Koehlanna, Male Elf Wizard 13
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 49 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)19 (+4) 10 (+0)11 (+0)
Skills Animal Handling +4, Nature +8
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic, Aquan, Goblin
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444432100

Possessions: 2000 gp. Smoky quartz (80 gp). Azurite (7 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His auburn hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.

History: Naill hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly, Shy, Selfish, Racist. Bonds: Enemies. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Naill Iranapha, Male Elf Wizard 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 40 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills History +6, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1 Minor magic item.


Social Check DCs

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