Hadarai Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. His blonde hair, when down, is lengthy. His half smiles and blue eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Hadarai will drive conversation. When he's not drinking or sleeping the drinks off, he's doing painting.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his painting dream.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Extrovert, Artistic. Bonds: Rich, Attractive, Slave. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 56 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: Red-brown spinel (140 gp). White pearl (140 gp).
Halimath Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Locksmith, and carries rapiers. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his small white hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west his family was never financially stable. Cursed with lycanthropy at a very young age, Halimath has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and to prove his worth to the world
Ideals: Fighting. Flaws: Shy, Impulsive, Disease. Bonds: Poor, Job. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 42 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Halfling, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 200 pp. Deep green spinel (90 gp). Citrine (80 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naeris Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His small hat is riddled with cuts and holes. He has violet eyes and a tan hat with a yellow feather.
Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Fletcher and was forced into it by his family.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 60 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Sylvan, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Star ruby (1000 gp).
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