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NPC Generator

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Advanced [show]


Azaki Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his glaive. His silver hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Athletic. Flaws: Secretive, Mundane. Bonds: Family. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Azaki Caerdonel, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 36 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)17 (+3) 18 (+4)13 (+1)
Skills Athletics +6, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Celestial, Sylvan, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 1000 gp.


Social Check DCs


Naill Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long golden hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and find a way to reverse the transformation of his sister

Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Naill Firahel, Male Elf Wizard 13
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 60 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3000 gp. Eye agate (6 gp).


Social Check DCs


Arannis Floshem, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying sister.

Motivation: Many illithids want him driven away; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Rich, Religious, Nature, Job, Enemies. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Arannis Floshem, Male Elf Wizard 14
Medium (5'5") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 20 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 18 (+4)13 (+1)
Skills Animal Handling +9, Insight +9
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 1000 gp. Brown-green garnet (100 gp). Azurite (6 gp). Obsidian (6 gp). Tiger eye turquoise (6 gp). Obsidian (6 gp). Alexandrite (300 gp). Rhodochrosite (6 gp). Moss agate (6 gp).


Social Check DCs

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